Evolving Skies VMAX Pull Rate — 5.56% per pack (1 in 18)

Umbreon VMAX — Evolving Skies

5.56% of Evolving Skies booster packs contain a VMAX card — roughly 1 in 18 packs. Evolving Skies ships 15 VMAX cards in the pool, so the chance of pulling any specific VMAX is 0.0037 (≈1 in 270). These percentages come from PackRip's own rate table (the same constants the simulator runs on) — they are a model of the product, not a measurement of it. The Pokemon Company has never published pull rates.

Evolving Skies VMAX pull-rate methodology

How PackRip computes this page
FormulaTier odds = 5.56% per pack; per-card odds = tier odds ÷ 15 VMAX cards = 1 in 270.
AssumptionsOne independent rare-slot roll per pack; uniform selection within the tier; no pity timers, box mapping, short-print correction, or edition/condition split.
Data sourceSet checklist and rarity labels from the bundled Pokemon TCG API catalog; tier rates from rareSlotRates(), mirrored from the live pack opener.
Update cadenceRegenerated by prerender whenever set metadata, catalog data, or pull-rate constants change.
LimitationsThis is a theoretical per-pack rate. Real sealed product can show print-run variance, collation quirks, and market-specific edition differences.

VMAX cards in Evolving Skies

#CardTCGplayer marketPer-card odds
1Umbreon VMAX #95$27.821 in 270
2Sylveon VMAX #75$19.961 in 270
3Espeon VMAX #65$14.981 in 270
4Rayquaza VMAX #111$14.571 in 270
5Flareon VMAX #18$12.151 in 270
6Vaporeon VMAX #30$11.191 in 270
7Jolteon VMAX #51$11.011 in 270
8Gyarados VMAX #29$10.621 in 270
9Leafeon VMAX #8$8.191 in 270
10Glaceon VMAX #41$7.331 in 270
11Garbodor VMAX #101$2.331 in 270
12Lycanroc VMAX #92$1.771 in 270
13Dracozolt VMAX #59$1.621 in 270
14Trevenant VMAX #14$1.611 in 270
15Duraludon VMAX #123$1.261 in 270

How the 5.56% rate is computed

Every Evolving Skies booster pack rolls one rare-slot card (plus uncommons, commons, and energy in fixed slots). The rare slot is itself a weighted random draw across 7 tiers — Rare, Holo Rare, VMAX, and the era's other chase rarities. The VMAX tier captures 5.56% of those rare-slot draws (= 5.56 packs out of every 100). Within the VMAX tier, all 15 cards share the slot uniformly, so per-card odds are 5.56% ÷ 15 = 0.0037 = 1 in 270.

This is the same math PackRip's live Evolving Skies simulator uses to roll packs — open as many as you want for free, watch the empirical hit rate converge to the theoretical 5.56% over a large enough sample. Source code lives in src/utils/packGenerator.ts and the per-rarity drift is build-time-asserted against the published rates so the simulator and this landing page can never disagree.

Cumulative probability — how many packs to hit VMAX

VMAX pulls follow a geometric distribution with per-pack rate 0.055600. The expected number of packs until your first VMAX hit is 18; at 95% confidence you'll have one within 53 packs. Most experienced openers crack a sealed booster box (36 packs) and hit VMAX with probability 87.2% — so the average box yields just over 2.0 VMAX pulls.

Related on PackRip

Other rarity tiers in this set