Celestial Storm Rainbow Rare Pull Rate — 2.80% per pack (1 in 36)

Rayquaza-GX — Celestial Storm

2.80% of Celestial Storm booster packs contain a Rainbow Rare card — roughly 1 in 36 packs. Celestial Storm ships 9 Rainbow Rare cards in the pool, so the chance of pulling any specific Rainbow Rare is 0.0031 (≈1 in 321). These percentages come from PackRip's own rate table (the same constants the simulator runs on) — they are a model of the product, not a measurement of it. The Pokemon Company has never published pull rates.

Celestial Storm Rainbow Rare pull-rate methodology

How PackRip computes this page
FormulaTier odds = 2.80% per pack; per-card odds = tier odds ÷ 9 Rainbow Rare cards = 1 in 321.
AssumptionsOne independent rare-slot roll per pack; uniform selection within the tier; no pity timers, box mapping, short-print correction, or edition/condition split.
Data sourceSet checklist and rarity labels from the bundled Pokemon TCG API catalog; tier rates from rareSlotRates(), mirrored from the live pack opener.
Update cadenceRegenerated by prerender whenever set metadata, catalog data, or pull-rate constants change.
LimitationsThis is a theoretical per-pack rate. Real sealed product can show print-run variance, collation quirks, and market-specific edition differences.

Rainbow Rare cards in Celestial Storm

#CardTCGplayer marketPer-card odds
1Rayquaza-GX #177$282.341 in 321
2Scizor-GX #175$72.401 in 321
3Blaziken-GX #170$70.721 in 321
4Articuno-GX #171$65.691 in 321
5Banette-GX #174$45.631 in 321
6Mr. Mime-GX #173$43.131 in 321
7Stakataka-GX #176$24.151 in 321
8Electrode-GX #172$20.491 in 321
9Shiftry-GX #169$14.601 in 321

How the 2.80% rate is computed

Every Celestial Storm booster pack rolls one rare-slot card (plus uncommons, commons, and energy in fixed slots). The rare slot is itself a weighted random draw across 7 tiers — Rare, Holo Rare, Rainbow Rare, and the era's other chase rarities. The Rainbow Rare tier captures 2.80% of those rare-slot draws (= 2.80 packs out of every 100). Within the Rainbow Rare tier, all 9 cards share the slot uniformly, so per-card odds are 2.80% ÷ 9 = 0.0031 = 1 in 321.

This is the same math PackRip's live Celestial Storm simulator uses to roll packs — open as many as you want for free, watch the empirical hit rate converge to the theoretical 2.80% over a large enough sample. Source code lives in src/utils/packGenerator.ts and the per-rarity drift is build-time-asserted against the published rates so the simulator and this landing page can never disagree.

Cumulative probability — how many packs to hit Rainbow Rare

Rainbow Rare pulls follow a geometric distribution with per-pack rate 0.028000. The expected number of packs until your first Rainbow Rare hit is 36; at 95% confidence you'll have one within 106 packs. Most experienced openers crack a sealed booster box (36 packs) and hit Rainbow Rare with probability 64.0% — so the average box yields just over 1.0 Rainbow Rare pulls.

Related on PackRip

Other rarity tiers in this set