BREAKpoint Full Art Pull Rate — 8.56% per pack (1 in 12)

M Gyarados-EX — BREAKpoint

8.56% of BREAKpoint booster packs contain a Full Art card — roughly 1 in 12 packs. BREAKpoint ships 10 Full Art cards in the pool, so the chance of pulling any specific Full Art is 0.0086 (≈1 in 117). These percentages come from PackRip's own rate table (the same constants the simulator runs on) — they are a model of the product, not a measurement of it. The Pokemon Company has never published pull rates.

BREAKpoint Full Art pull-rate methodology

How PackRip computes this page
FormulaTier odds = 8.56% per pack; per-card odds = tier odds ÷ 10 Full Art cards = 1 in 117.
AssumptionsOne independent rare-slot roll per pack; uniform selection within the tier; no pity timers, box mapping, short-print correction, or edition/condition split.
Data sourceSet checklist and rarity labels from the bundled Pokemon TCG API catalog; tier rates from rareSlotRates(), mirrored from the live pack opener.
Update cadenceRegenerated by prerender whenever set metadata, catalog data, or pull-rate constants change.
LimitationsThis is a theoretical per-pack rate. Real sealed product can show print-run variance, collation quirks, and market-specific edition differences.

Full Art cards in BREAKpoint

#CardTCGplayer marketPer-card odds
1M Gyarados-EX #115$122.311 in 117
2Gyarados-EX #114$78.651 in 117
3Espeon-EX #117$77.761 in 117
4Darkrai-EX #118$62.821 in 117
5Skyla #122$53.021 in 117
6M Scizor-EX #120$48.161 in 117
7Ho-Oh-EX #121$44.531 in 117
8Scizor-EX #119$26.981 in 117
9Manaphy-EX #116$17.831 in 117
10Delinquent #98b—1 in 117

How the 8.56% rate is computed

Every BREAKpoint booster pack rolls one rare-slot card (plus uncommons, commons, and energy in fixed slots). The rare slot is itself a weighted random draw across 7 tiers — Rare, Holo Rare, Full Art, and the era's other chase rarities. The Full Art tier captures 8.56% of those rare-slot draws (= 8.56 packs out of every 100). Within the Full Art tier, all 10 cards share the slot uniformly, so per-card odds are 8.56% ÷ 10 = 0.0086 = 1 in 117.

This is the same math PackRip's live BREAKpoint simulator uses to roll packs — open as many as you want for free, watch the empirical hit rate converge to the theoretical 8.56% over a large enough sample. Source code lives in src/utils/packGenerator.ts and the per-rarity drift is build-time-asserted against the published rates so the simulator and this landing page can never disagree.

Cumulative probability — how many packs to hit Full Art

Full Art pulls follow a geometric distribution with per-pack rate 0.085600. The expected number of packs until your first Full Art hit is 12; at 95% confidence you'll have one within 34 packs. Most experienced openers crack a sealed booster box (36 packs) and hit Full Art with probability 96.0% — so the average box yields just over 3.1 Full Art pulls.

Related on PackRip

Other rarity tiers in this set