Astral Radiance Pokémon V Pull Rate — 16.70% per pack (1 in 6)

16.70% of Astral Radiance booster packs contain a Pokémon V card — roughly 1 in 6 packs. Astral Radiance ships 19 Pokémon V cards in the pool, so the chance of pulling any specific Pokémon V is 0.0088 (≈1 in 114). These percentages come from PackRip's own rate table (the same constants the simulator runs on) — they are a model of the product, not a measurement of it. The Pokemon Company has never published pull rates.
Astral Radiance Pokémon V pull-rate methodology
| Formula | Tier odds = 16.70% per pack; per-card odds = tier odds ÷ 19 Pokémon V cards = 1 in 114. |
|---|---|
| Assumptions | One independent rare-slot roll per pack; uniform selection within the tier; no pity timers, box mapping, short-print correction, or edition/condition split. |
| Data source | Set checklist and rarity labels from the bundled Pokemon TCG API catalog; tier rates from rareSlotRates(), mirrored from the live pack opener. |
| Update cadence | Regenerated by prerender whenever set metadata, catalog data, or pull-rate constants change. |
| Limitations | This is a theoretical per-pack rate. Real sealed product can show print-run variance, collation quirks, and market-specific edition differences. |
Pokémon V cards in Astral Radiance
| # | Card | TCGplayer market | Per-card odds |
|---|---|---|---|
| 1 | Luxray V #50 | $2.21 | 1 in 114 |
| 2 | Machamp V #72 | $1.74 | 1 in 114 |
| 3 | Hisuian Typhlosion V #53 | $1.55 | 1 in 114 |
| 4 | Lucario V #78 | $1.41 | 1 in 114 |
| 5 | Darkrai V #98 | $1.36 | 1 in 114 |
| 6 | Origin Forme Dialga V #113 | $1.28 | 1 in 114 |
| 7 | Beedrill V #1 | $1.14 | 1 in 114 |
| 8 | Garchomp V #117 | $1.12 | 1 in 114 |
| 9 | Starmie V #30 | $1.09 | 1 in 114 |
| 10 | Hisuian Samurott V #101 | $0.98 | 1 in 114 |
| 11 | Origin Forme Palkia V #39 | $0.92 | 1 in 114 |
| 12 | Wyrdeer V #134 | $0.91 | 1 in 114 |
| 13 | Hisuian Lilligant V #17 | $0.89 | 1 in 114 |
| 14 | Heatran V #25 | $0.89 | 1 in 114 |
| 15 | Galarian Mr. Rime V #49 | $0.88 | 1 in 114 |
| 16 | Hisuian Decidueye V #83 | $0.88 | 1 in 114 |
| 17 | Oranguru V #133 | $0.87 | 1 in 114 |
| 18 | Hisuian Sneasler V #94 | $0.85 | 1 in 114 |
| 19 | Kleavor V #87 | $0.80 | 1 in 114 |
How the 16.70% rate is computed
Every Astral Radiance booster pack rolls one rare-slot card (plus uncommons, commons, and energy in fixed slots). The rare slot is itself a weighted random draw across 9 tiers — Rare, Holo Rare, Pokémon V, and the era's other chase rarities. The Pokémon V tier captures 16.70% of those rare-slot draws (= 16.70 packs out of every 100). Within the Pokémon V tier, all 19 cards share the slot uniformly, so per-card odds are 16.70% ÷ 19 = 0.0088 = 1 in 114.
This is the same math PackRip's live Astral Radiance simulator uses to roll packs — open as many as you want for free, watch the empirical hit rate converge to the theoretical 16.70% over a large enough sample. Source code lives in src/utils/packGenerator.ts and the per-rarity drift is build-time-asserted against the published rates so the simulator and this landing page can never disagree.
Cumulative probability — how many packs to hit Pokémon V
Pokémon V pulls follow a geometric distribution with per-pack rate 0.167000. The expected number of packs until your first Pokémon V hit is 6; at 95% confidence you'll have one within 17 packs. Most experienced openers crack a sealed booster box (36 packs) and hit Pokémon V with probability 99.9% — so the average box yields just over 6.0 Pokémon V pulls.
Related on PackRip
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- Every Pokémon V card across all 140 booster sets