White Flare Pokemon ex Pull Rate — 16.70% per pack (1 in 6)

Reshiram ex — White Flare

16.70% of White Flare booster packs contain a Pokemon ex card — roughly 1 in 6 packs. White Flare ships 6 Pokemon ex cards in the pool, so the chance of pulling any specific Pokemon ex is 0.0278 (≈1 in 36). These percentages come from PackRip's own rate table (the same constants the simulator runs on) — they are a model of the product, not a measurement of it. The Pokemon Company has never published pull rates.

White Flare Pokemon ex pull-rate methodology

How PackRip computes this page
FormulaTier odds = 16.70% per pack; per-card odds = tier odds ÷ 6 Pokemon ex cards = 1 in 36.
AssumptionsOne independent rare-slot roll per pack; uniform selection within the tier; no pity timers, box mapping, short-print correction, or edition/condition split.
Data sourceSet checklist and rarity labels from the bundled Pokemon TCG API catalog; tier rates from rareSlotRates(), mirrored from the live pack opener.
Update cadenceRegenerated by prerender whenever set metadata, catalog data, or pull-rate constants change.
LimitationsThis is a theoretical per-pack rate. Real sealed product can show print-run variance, collation quirks, and market-specific edition differences.

Pokemon ex cards in White Flare

#CardTCGplayer marketPer-card odds
1Reshiram ex #20$0.691 in 36
2Keldeo ex #30$0.621 in 36
3Jellicent ex #45$0.621 in 36
4Hydreigon ex #67$0.611 in 36
5Whimsicott ex #5$0.601 in 36
6Bouffalant ex #77$0.551 in 36

How the 16.70% rate is computed

Every White Flare booster pack rolls one rare-slot card (plus uncommons, commons, and energy in fixed slots). The rare slot is itself a weighted random draw across 6 tiers — Rare, Holo Rare, Pokemon ex, and the era's other chase rarities. The Pokemon ex tier captures 16.70% of those rare-slot draws (= 16.70 packs out of every 100). Within the Pokemon ex tier, all 6 cards share the slot uniformly, so per-card odds are 16.70% ÷ 6 = 0.0278 = 1 in 36.

This is the same math PackRip's live White Flare simulator uses to roll packs — open as many as you want for free, watch the empirical hit rate converge to the theoretical 16.70% over a large enough sample. Source code lives in src/utils/packGenerator.ts and the per-rarity drift is build-time-asserted against the published rates so the simulator and this landing page can never disagree.

Cumulative probability — how many packs to hit Pokemon ex

Pokemon ex pulls follow a geometric distribution with per-pack rate 0.167000. The expected number of packs until your first Pokemon ex hit is 6; at 95% confidence you'll have one within 17 packs. Most experienced openers crack a sealed booster box (36 packs) and hit Pokemon ex with probability 99.9% — so the average box yields just over 6.0 Pokemon ex pulls.

Related on PackRip

Other rarity tiers in this set