Free cosmetic-only simulator — no real money, no prizes, no redemption, no opportunity to win anything of value.
Ascended Heroes is the 2026 Pokémon Trading Card Game booster expansion containing 295 cards. PackRip's free, browser-based simulator opens packs with the exact Mega Evolution era pull rates the real product shipped with — same rare-slot odds, same per-card distribution inside each tier, same chase variance. No signup, no email, no purchase: rip as many Ascended Heroes packs as you like, every card you pull is tracked in your in-browser collection.
Ascended Heroes deals the 11-card layout PackRip uses outside the e-Card and EX eras: 1 Rare or Holo Rare in the rare slot, 3 Uncommon, 4 Common, and 1 Basic Energy. On Ascended Heroes that slot resolves at 63.6% plain Rare; this set has no Holo Rare tier. The remaining 36.4% goes to this set's ultra-rare tiers — ex, Full Art, Illustration Rare and 2 more. These are Ascended Heroes's effective rates, not the nominal band widths: the rare slot is one roll through a cumulative cascade, and a band whose pool this set does not fill passes its share down to the next tier that does.
Pack EV is concentrated almost entirely in the rare slot — the 9 non-rare slots cycle uniformly through the common/uncommon pool. The rates above come from packGenerator.ts via the shared cascade model, so this page, the in-app odds and the engine cannot disagree.
packGenerator.ts
The full expected-value math for Ascended Heroes booster packs — average payout per pack across thousands of independent rolls at current TCGplayer market prices — lives on the dedicated EV calculator at /ev/me2pt5. That page weights each rarity tier by its actual rare-slot probability and aggregates against the live price snapshot, so the EV figure reflects the same RNG the simulator uses. Use it to decide whether sealed-pack rips beat single buys for your specific target chase.
Completing the full 295-card Ascended Heroes binder is a coupon-collector problem: lower-rarity slots finish fast, the rarest tier dominates the tail. The breakdown — expected packs to 95% completion, the bottleneck rarity, sealed-cost vs singles-cost comparison — lives at /binder/me2pt5. Track in-simulator progress on the Ascended Heroes collection screen.
Every printing in Ascended Heroes has its own page with rarity, market price, pull odds, and the full set/sub-type/HP/weakness/illustrator profile. Browse the checklist from /collection/me2pt5, or open a single printing directly — Erika's Oddish #1 or Erika's Gloom #2.
rareSlotRates()
PackRip: TCG Card Packs is a separate native iOS app built around the same pack-opening ritual — rarity tiers, pity guarantees, offline play, App Badging when daily packs reset. It ships its own original card artwork rather than the Ascended Heroes checklist, and it keeps a separate save from the web simulator. See the iOS app or grab it on the App Store.
How many cards are in Ascended Heroes?Ascended Heroes contains 295 cards in the main set, released in 2026. The full checklist is reachable through the per-card pages on PackRip — every printing has its own URL with the live TCGplayer market price, pull-rate odds, and rarity tier surfaced. The binder completion calculator at /binder/me2pt5 shows exactly how many sealed packs reach 95% completion of the 295-card binder.
When was Ascended Heroes released?Ascended Heroes was released in 2026 as part of the Pokémon Trading Card Game Mega Evolution era release schedule. The full release-order index of PackRip's 139 booster sets (128 English + 11 vintage Japanese) is at /sets, grouped by era from Base Set (January 1999) through Pitch Black (July 2026).
What's the rarest card in Ascended Heroes?Ascended Heroes's chase pulls are catalogued at /most-valuable/me2pt5, ranked live by TCGplayer market value.
Is opening Ascended Heroes packs free on PackRip?Yes. PackRip is a free, browser-based Pokémon TCG booster pack opening simulator — no account, no signup, no payment, no email. Open as many Ascended Heroes packs as you like; daily free packs reset every day, with extra packs unlocked via in-game badges. Cards are simulated and do not have resale value.
How accurate are the pull rates?Pull rates in PackRip's Ascended Heroes simulator come from PackRip's own published per-rarity rate table — a fixed model, not a measurement of the real print run, which was never published. The exact per-rarity slot probabilities live in packGenerator.ts and are build-time asserted against the prerender constants — the simulator and every SEO landing page cannot drift out of sync. Independent random pulls, no pity timers, no soft caps, no first-edition split.
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Card data and card images come from the open-source Pokemon TCG API; pack art and set logos from ptcg-assets; market prices are a bundled snapshot of TCGplayer data. Pull rates shown on PackRip are the simulator's own published rate table, not official figures.
Pokemon and all related properties are trademarks of Nintendo, The Pokemon Company, and Game Freak. This is an unofficial fan project.