Most Valuable 闇、そして光へ… Cards — Top 25 (Market Value)

闇、そして光へ… quick facts
Set闇、そして光へ… (pmcg10)
Year2001
Total cards (priced)113
Top card暗いクロバット #12 — $2.88
Top 25 combined value$49
Price sourceTCGPlayer market (live)

暗いクロバット — most valuable card in 闇、そして光へ…

This is the live market-value ranking of every chase card in 闇、そして光へ… (2001), the 113-card Pokémon TCG expansion. Prices update on each PackRip build from TCGPlayer's market feed, so these numbers track the actual ungraded market rather than retail asks. The top 25 alone account for roughly $49 in combined market value — that's where the pack-opening EV comes from.

Top 25 by TCGPlayer market price

  1. #1. 暗いクロバット — Rare Holo, #12 — $2.88 (1 in 42 per pack)
  2. #2. 軽アルカニン — Rare Holo, #21 — $2.88 (1 in 42 per pack)
  3. #3. 暗い染色 — Rare Holo, #22 — $2.88 (1 in 42 per pack)
  4. #4. 暗い猟犬 — Rare Holo, #24 — $2.88 (1 in 42 per pack)
  5. #5. 暗いferaligatr — Rare Holo, #39 — $2.88 (1 in 42 per pack)
  6. #6. 軽いアズマリル — Rare Holo, #40 — $2.88 (1 in 42 per pack)
  7. #7. 暗いアンファロ — Rare Holo, #46 — $2.88 (1 in 42 per pack)
  8. #8. ダークジェンガー — Rare Holo, #66 — $2.88 (1 in 42 per pack)
  9. #9. 暗いエスペオン — Rare Holo, #67 — $2.88 (1 in 42 per pack)
  10. #10. ダークドンファン — Rare Holo, #78 — $2.88 (1 in 42 per pack)
  11. #11. ダークタイラナター — Rare Holo, #79 — $2.88 (1 in 42 per pack)
  12. #12. ダークシゾール — Rare Holo, #83 — $2.88 (1 in 42 per pack)
  13. #13. 軽いドラゴナイト — Rare Holo, #94 — $2.88 (1 in 42 per pack)
  14. #14. 光から光 — Rare Holo, #95 — $2.88 (1 in 42 per pack)
  15. #15. Dark Porygon2 — Rare Holo, #97 — $2.88 (1 in 42 per pack)
  16. #16. 奇跡のエネルギー — Rare Holo, #113 — $2.88 (100% per pack)
  17. #17. 軽いレディアン — Rare, #10 — $0.30 (1 in 42 per pack)
  18. #18. ダークアリアドス — Rare, #11 — $0.30 (1 in 42 per pack)
  19. #19. 輝くセレビ — Rare, #13 — $0.30 (1 in 42 per pack)
  20. #20. ダークマグカルゴ — Rare, #23 — $0.30 (1 in 42 per pack)
  21. #21. 輝くチャリザード — Rare, #25 — $0.30 (1 in 42 per pack)
  22. #22. ダークオマスター — Rare, #38 — $0.30 (1 in 42 per pack)
  23. #23. 軽いピロスワイン — Rare, #41 — $0.30 (1 in 42 per pack)
  24. #24. ライトラントン — Rare, #45 — $0.30 (1 in 42 per pack)
  25. #25. 輝くライチュ — Rare, #47 — $0.30 (1 in 42 per pack)

How to pull the top card

The single most valuable card in 闇、そして光へ… is 暗いクロバット at $2.88. You can chase it for free on PackRip's 闇、そして光へ… pack opener — it uses PackRip's published per-rarity pull rates so the simulation produces the same expected-value distribution real boxes do over thousands of openings. The Hunt Pack mode boosts the relevant rarity slot if you want to optimize for this card specifically. Or skip the RNG and .

Why these prices change

2001 cards trade on relative supply: PSA pop reports, sealed-product scarcity, character popularity (especially Eeveelutions, starters, and legendary Pokémon), and grading-grade availability. PackRip refreshes its catalog every Phase release, so each new set drop pulls a fresh price snapshot via build-prices.mjs and the rankings reshuffle automatically. Bookmark this page — it stays current.

Why card #1 is worth multiples of card #25

The variance inside a single set's top-25 is itself the most informative number on this page. 暗いクロバット at $2.88 sits roughly 9.6× the value of the #25 card ($0.30) — and that spread is the rule, not the exception, for 2001 闇、そして光へ…. The driver is a compounding stack: rarity tier (a Holo Rare is a 1-in-3 pull, a Crystal / Gold Star / Lv.X / Prime / Full Art chase is 1-in-30+), character popularity (Charizard / Pikachu / Eeveelutions trade at multi-x the average for the same rarity tier), illustration quality (full-art and alt-art prints command premiums regardless of competitive viability), and PSA pop-report scarcity (PSA-10 populations for 2001 cards are still expanding, so a low pop today can be 10× the future pop in two years). The top-25 sorts by the joint product of all four, which is why the curve is so steep at the top and flattens by #20+ where the cards are usually Holo Rares of less-popular Pokémon.

Raw vs graded — the multiplier nobody tells beginners

Every price on this page is the raw ungraded NM/M TCGplayer market price from PackRip's latest snapshot. Graded copies trade higher, but how much higher depends on the assigned grade and on that card's graded population — neither of which PackRip holds any data for, so no graded estimate is published here. PSA's population report and live sold listings are the right sources for that.

Historical price trend — how the 闇、そして光へ… chase market evolved

Set-specific drivers — why 闇、そして光へ…'s top-25 looks the way it does

Condition grading deep-dive — the PSA 10 multiplier

The single biggest determinant of price for any vintage Pokémon card is grading status. PSA 10 ("Gem Mint") copies for 2001 闇、そして光へ… cards trade at substantial multiples of raw NM/M. The exact multiple depends on the specific card's pop report — common cards with high PSA 10 populations carry small premiums (1.5-2.5×), while chase cards with low PSA 10 populations carry massive premiums (8-15× or more). The threshold question for grading is whether the raw card is worth roughly 4× the grading fee — for 暗いクロバット at $2.88 raw, grading economics are tight. PSA / BGS / CGC are the three main graders; PSA carries the highest market premium for vintage Pokémon, BGS for modern, CGC for anything in between. The grading turnaround time at PSA fluctuates between 30 days (premium service) and 12+ months (bulk service); the bulk service is rarely worth using because the grading fee is small relative to the holding cost of card capital tied up for a year.

Authentication tips before you buy

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