Most Valuable 闇、そして光へ… Cards — Top 25 (Market Value)
| Set | 闇、そして光へ… (pmcg10) |
|---|---|
| Year | 2001 |
| Total cards (priced) | 113 |
| Top card | 暗いクロバット #12 — $3.66 |
| Top 25 combined value | $62 |
| Price source | TCGPlayer market (live) |

This is the live market-value ranking of every chase card in 闇、そして光へ… (2001), the 113-card Pokémon TCG expansion. Prices update on each PackRip build from TCGPlayer's market feed, so these numbers track the actual ungraded market rather than retail asks. The top 25 alone account for roughly $62 in combined market value — that's where the pack-opening EV comes from.
Top 25 by TCGPlayer market price
- #1. 暗いクロバット — Rare Holo, #12 — $3.66 (1 in 54 per pack)
- #2. 軽アルカニン — Rare Holo, #21 — $3.66 (1 in 54 per pack)
- #3. 暗い染色 — Rare Holo, #22 — $3.66 (1 in 54 per pack)
- #4. 暗い猟犬 — Rare Holo, #24 — $3.66 (1 in 54 per pack)
- #5. 暗いferaligatr — Rare Holo, #39 — $3.66 (1 in 54 per pack)
- #6. 軽いアズマリル — Rare Holo, #40 — $3.66 (1 in 54 per pack)
- #7. 暗いアンファロ — Rare Holo, #46 — $3.66 (1 in 54 per pack)
- #8. ダークジェンガー — Rare Holo, #66 — $3.66 (1 in 54 per pack)
- #9. 暗いエスペオン — Rare Holo, #67 — $3.66 (1 in 54 per pack)
- #10. ダークドンファン — Rare Holo, #78 — $3.66 (1 in 54 per pack)
- #11. ダークタイラナター — Rare Holo, #79 — $3.66 (1 in 54 per pack)
- #12. ダークシゾール — Rare Holo, #83 — $3.66 (1 in 54 per pack)
- #13. 軽いドラゴナイト — Rare Holo, #94 — $3.66 (1 in 54 per pack)
- #14. 光から光 — Rare Holo, #95 — $3.66 (1 in 54 per pack)
- #15. Dark Porygon2 — Rare Holo, #97 — $3.66 (1 in 54 per pack)
- #16. 奇跡のエネルギー — Rare Holo, #113 — $3.66 (100% per pack)
- #17. 軽いレディアン — Rare, #10 — $0.43 (1 in 38 per pack)
- #18. ダークアリアドス — Rare, #11 — $0.43 (1 in 38 per pack)
- #19. 輝くセレビ — Rare, #13 — $0.43 (1 in 38 per pack)
- #20. ダークマグカルゴ — Rare, #23 — $0.43 (1 in 38 per pack)
- #21. 輝くチャリザード — Rare, #25 — $0.43 (1 in 38 per pack)
- #22. ダークオマスター — Rare, #38 — $0.43 (1 in 38 per pack)
- #23. 軽いピロスワイン — Rare, #41 — $0.43 (1 in 38 per pack)
- #24. ライトラントン — Rare, #45 — $0.43 (1 in 38 per pack)
- #25. 輝くライチュ — Rare, #47 — $0.43 (1 in 38 per pack)
How to pull the top card
The single most valuable card in 闇、そして光へ… is 暗いクロバット at $3.66. You can chase it for free on PackRip's 闇、そして光へ… pack opener — it uses authentic per-rarity pull rates so the simulation produces the same expected-value distribution real boxes do over thousands of openings. The Hunt Pack mode boosts the relevant rarity slot if you want to optimize for this card specifically. Or skip the RNG and buy 暗いクロバット directly on eBay.
Why these prices change
2001 cards trade on relative supply: PSA pop reports, sealed-product scarcity, character popularity (especially Eeveelutions, starters, and legendary Pokémon), and grading-grade availability. PackRip refreshes its catalog every Phase release, so each new set drop pulls a fresh price snapshot via build-prices.mjs and the rankings reshuffle automatically. Bookmark this page — it stays current.
Why card #1 is worth multiples of card #25
The variance inside a single set's top-25 is itself the most informative number on this page. 暗いクロバット at $3.66 sits roughly 8.5× the value of the #25 card ($0.43) — and that spread is the rule, not the exception, for 2001 闇、そして光へ…. The driver is a compounding stack: rarity tier (a Holo Rare is a 1-in-3 pull, a Crystal / Gold Star / Lv.X / Prime / Full Art chase is 1-in-30+), character popularity (Charizard / Pikachu / Eeveelutions trade at multi-x the average for the same rarity tier), illustration quality (full-art and alt-art prints command premiums regardless of competitive viability), and PSA pop-report scarcity (PSA-10 populations for 2001 cards are still expanding, so a low pop today can be 10× the future pop in two years). The top-25 sorts by the joint product of all four, which is why the curve is so steep at the top and flattens by #20+ where the cards are usually Holo Rares of less-popular Pokémon.
Raw vs graded — the multiplier nobody tells beginners
Every price on this page is the raw ungraded NM/M TCGPlayer market median. Graded copies trade at a multiplier on top of that depending on the assigned grade and the population of that grade for the card. The conservative rule of thumb (cross-checked against PSA's own auction history): PSA 9 ≈ 2-3× raw, PSA 10 ≈ 5-10× raw for WotC-era cards, with the chase tier (Crystal / Gold Star / Shining / Prime / LEGEND / Full Art) skewing higher because the absolute population is smaller. So 暗いクロバット at a raw $3.66 typically prices a PSA 9 at $9-11 and a PSA 10 at $18-37. BGS 9.5 sits between PSA 9 and PSA 10. The grading-cost economics only work when the raw card is worth roughly 4× the grading fee — for 2001 闇、そして光へ… that threshold is met by roughly the top 8 cards on this list.
Historical price trend — how the 闇、そして光へ… chase market evolved
The current $3.66 TCGplayer market price on 暗いクロバット is the end-state of a multi-year re-rating. Pre-2020 WotC-era chase cards (including 闇、そして光へ…) traded at roughly 5-15% of today's levels. The 2020-2021 nostalgia boom — fueled by Logan Paul box-breaks, the explosion of graded-card YouTube content, and pandemic-driven discretionary spending — re-rated this cohort by 5-20× across the board. The 2022 correction retraced 30-50% of the spike; the floor that emerged afterwards is roughly 3-5× the pre-2020 level and has held since. 暗いクロバット today is more expensive than at any point pre-2020 but cheaper than at the 2021 peak. Pricing data on PackRip refreshes monthly via the TCGplayer market feed and the snapshot date is visible at the bottom of every card detail page.
Set-specific drivers — why 闇、そして光へ…'s top-25 looks the way it does
闇、そして光へ… (2001) sits in a specific niche within the Pokémon TCG market that shapes which cards land in this top-25 and why. WotC-era sets are valued primarily on nostalgia, character popularity, and 1st Edition scarcity (where applicable). Holographic chase cards from this era will always trade at multiples of non-holographic alternatives because the print runs were structurally smaller and the surviving NM/M population is even smaller. Within 闇、そして光へ… specifically, the top-25 reflects this set's particular blend of those factors — high-popularity characters in the chase tier rank disproportionately well, and the deeper into the list you go, the more the ranking reflects pure rarity over character pull.
Condition grading deep-dive — the PSA 10 multiplier
The single biggest determinant of price for any vintage Pokémon card is grading status. PSA 10 ("Gem Mint") copies for 2001 闇、そして光へ… cards trade at substantial multiples of raw NM/M. The exact multiple depends on the specific card's pop report — common cards with high PSA 10 populations carry small premiums (1.5-2.5×), while chase cards with low PSA 10 populations carry massive premiums (8-15× or more). The threshold question for grading is whether the raw card is worth roughly 4× the grading fee — for 暗いクロバット at $3.66 raw, grading economics are tight. PSA / BGS / CGC are the three main graders; PSA carries the highest market premium for vintage Pokémon, BGS for modern, CGC for anything in between. The grading turnaround time at PSA fluctuates between 30 days (premium service) and 12+ months (bulk service); the bulk service is rarely worth using because the grading fee is small relative to the holding cost of card capital tied up for a year.
Authentication tips before you buy
WotC-era 闇、そして光へ… cards (1999-2003) are the most counterfeited generation in TCG history — both because of nostalgia-driven demand and because the original print quality is loose enough that counterfeit detection requires care. Five tells experienced collectors use, in order of reliability: (1) blue-line back test — genuine WotC backs have a thin blue/blue-green inner line running around the perimeter that fakes typically render too dark or too thick; (2) front-back rotation alignment — genuine WotC cards have the back artwork rotated 180° relative to the front (a fake that prints back and front in the same orientation is an instant fail); (3) text font kerning — fakes often substitute a near-but-not-identical font; the digit "8" and the letter "y" are the most common giveaways; (4) holofoil texture — genuine holos have a fine cross-hatch pattern visible at 10× magnification, fakes are typically smooth or use a coarser pattern; (5) light test — hold the card edge-up to a lamp, genuine WotC cards show the dark cardboard core sandwiched between two white outer layers, fakes are often uniform. For any purchase above $200 raw, the rational path is to buy slabbed (PSA/BGS/CGC) and skip the authentication risk entirely — the grading premium is usually less than the counterfeit risk discount.